Though he’d explained their mission as soon as funding was secured-long before he’d finished constructing the ship or assembling the crew-he wasn’t sure he’d ever properly told her the story that inspired it all, as he’d originally heard it each year in his youth: Grandmother's story, which he now told in her stead. "Ah, apologies, got away from myself for a moment." Baranthet smiled at his research assistant. Instantly, her brush was in her hand, capturing the turtle’s likeness in her sketchbook for the expedition’s records. "Professor, you're getting off track again," Charikleia said with as much tact as she could muster, even as her eye caught a majestic lightning turtle through the waves. Below, the water was so clear you could see the eels and fish and rays darting through the coral as the ship neared the coast. "Every animal on the planet, all in one place?" He gazed out over the deck of the Zoetrope. "Can you imagine it, Charikleia?" The naturalist, now much older than a boy, put the stone tiles back in their velvet-lined box, the one his grandmother had left him. The flocks and schools and herds all came together in a grand convergence known as the Migration-every animal, even those so rare they’re thought extinct. The wardens converged from their disparate realms upon a single location, tucked away in the furthest expanses of the wilds, along with every beast that could make the trip. And as they were the stewards of the natural world, so too did every animal in their care: those upon the land, those within the earth, those under the sea, and those above the sky. "When their time drew close, the four wardens felt the call. Yet nothing of the wild lasts forever-such is not the way of nature. Where the wild grew threatened by disaster or development, the wardens repelled intruders and restored the world with their vast power. Where animals and beasts disputed or doubted, the wardens quelled their infighting and fortified their hearts. More choices, better effects, and your pet will still make the run to town to sell your loot so you don’t have to."For one epoch and one day, the Wardens of the Wild reigned. These popular features make their return in Torchlight II in improved form. You'll keep all the skills, gold, and gear you worked so hard for! Once you've beaten Torchlight II's primary campaign, you can start again with the same character for a significantly greater challenge. In New Game Plus, the game's not over until you say it is. Or use GUTS, the Torchlight II editor, to create and share your work with the entire world! Choose from over a thousand mods and bend the game to your will. Torchlight II supports Steam Workshop, allowing for automatic mod subscription and synchronization. Level randomization ensures new layouts, paths, loot, and monsters every time you play. ![]() Our matchmaking service lets you connect and play games with people around the world.Įxplore the vast overworld and multiple hub towns of Vilderan. ![]() Play co-op with your friends via LAN or over the Internet for free. Each class can be played as either male or female, with customized cosmetic features and looks to make your hero stand out. ![]() With four classes to choose from, you’ll have a variety of play styles at your fingertips. Once again, the fate of the world is in your hands. Capturing all the flavor and excitement of the original, Torchlight II expands the world and adds features players wanted most, including online and LAN multiplayer. The award-winning Action RPG is back, bigger and better than ever! Torchlight II is filled to the brim with randomized levels, enemies and loot.
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